Constants¶
Enable Flags¶
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BLEND= ModernGL.BLEND¶ GL_BLEND
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DEPTH_TEST= ModernGL.DEPTH_TEST¶ GL_DEPTH_TEST
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CULL_FACE= ModernGL.CULL_FACE¶ GL_CULL_FACE
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MULTISAMPLE= ModernGL.MULTISAMPLE¶ GL_MULTISAMPLE
Versions¶
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class
Version(major, minor)¶
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CORE_330= ModernGL.CORE_330¶ OpenGL 3.3
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CORE_400= ModernGL.CORE_400¶ OpenGL 4.0
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CORE_410= ModernGL.CORE_410¶ OpenGL 4.1
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CORE_420= ModernGL.CORE_420¶ OpenGL 4.2
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CORE_430= ModernGL.CORE_430¶ OpenGL 4.3
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CORE_440= ModernGL.CORE_440¶ OpenGL 4.4
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CORE_450= ModernGL.CORE_450¶ OpenGL 4.5
Primitives¶
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class
Primitive¶
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TRIANGLES= ModernGL.TRIANGLES¶ GL_TRIANGLES
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TRIANGLE_STRIP= ModernGL.TRIANGLE_STRIP¶ GL_TRIANGLE_STRIP
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TRIANGLE_FAN= ModernGL.TRIANGLE_FAN¶ GL_TRIANGLE_FAN
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LINES= ModernGL.LINES¶ GL_LINES
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LINE_STRIP= ModernGL.LINE_STRIP¶ GL_LINE_STRIP
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LINE_LOOP= ModernGL.LINE_LOOP¶ GL_LINE_LOOP
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POINTS= ModernGL.POINTS¶ GL_POINTS
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LINE_STRIP_ADJACENCY= ModernGL.LINE_STRIP_ADJACENCY¶ GL_LINE_STRIP_ADJACENCY
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LINES_ADJACENCY= ModernGL.LINES_ADJACENCY¶ GL_LINES_ADJACENCY
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TRIANGLE_STRIP_ADJACENCY= ModernGL.TRIANGLE_STRIP_ADJACENCY¶ GL_TRIANGLE_STRIP_ADJACENCY
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TRIANGLES_ADJACENCY= ModernGL.TRIANGLES_ADJACENCY¶ GL_TRIANGLES_ADJACENCY