Constants¶
Enable Flags¶
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BLEND
= <ModernGL.EnableFlag>¶ GL_BLEND
-
DEPTH_TEST
= <ModernGL.EnableFlag>¶ GL_DEPTH_TEST
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CULL_FACE
= <ModernGL.EnableFlag>¶ GL_CULL_FACE
Versions¶
Primitives¶
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class
Primitive
¶
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TRIANGLES
= ModernGL.TRIANGLES¶ GL_TRIANGLES
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TRIANGLE_STRIP
= ModernGL.TRIANGLE_STRIP¶ GL_TRIANGLE_STRIP
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TRIANGLE_FAN
= ModernGL.TRIANGLE_FAN¶ GL_TRIANGLE_FAN
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LINES
= ModernGL.LINES¶ GL_LINES
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LINE_STRIP
= ModernGL.LINE_STRIP¶ GL_LINE_STRIP
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LINE_LOOP
= ModernGL.LINE_LOOP¶ GL_LINE_LOOP
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POINTS
= ModernGL.POINTS¶ GL_POINTS
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LINE_STRIP_ADJACENCY
= ModernGL.LINE_STRIP_ADJACENCY¶ GL_LINE_STRIP_ADJACENCY
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LINES_ADJACENCY
= ModernGL.LINES_ADJACENCY¶ GL_LINES_ADJACENCY
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TRIANGLE_STRIP_ADJACENCY
= ModernGL.TRIANGLE_STRIP_ADJACENCY¶ GL_TRIANGLE_STRIP_ADJACENCY
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TRIANGLES_ADJACENCY
= ModernGL.TRIANGLES_ADJACENCY¶ GL_TRIANGLES_ADJACENCY