Attribute

class moderngl.Attribute

This class represents a program attribute.

Attribute.location

int – The location of the attribute. The result of the glGetAttribLocation.

Attribute.array_length

int – If the attribute is an array the array_length is the length of the array otherwise 1.

Attribute.dimension

int – The attribute dimension.

GLSL type dimension
int 1
ivec2 2
ivec3 3
ivec4 4
uint 1
uvec2 2
uvec3 3
uvec4 4
float 1
vec2 2
vec3 3
vec4 4
double 1
dvec2 2
dvec3 3
dvec4 4
mat2 4
mat2x3 6
mat2x4 8
mat3x2 6
mat3 9
mat3x4 12
mat4x2 8
mat4x3 12
mat4 16
dmat2 4
dmat2x3 6
dmat2x4 8
dmat3x2 6
dmat3 9
dmat3x4 12
dmat4x2 8
dmat4x3 12
dmat4 16
Attribute.shape

str – The shape is a single character, representing the scalar type of the attriute.

shape GLSL types
'i' int
ivec2 ivec3 ivec4
'I' uint
uvec2 uvec3 uvec4
'f' float
vec2 vec3 vec4
mat2 mat3 mat4
mat2x3 mat2x4 mat3x4 mat4x2 mat4x2 mat4x3
'd' double
dvec2 dvec3 dvec4
dmat2 dmat3 dmat4
dmat2x3 dmat2x4 dmat3x4 dmat4x2 dmat4x2 dmat4x3
Attribute.name

str – The attribute name. The name will be filtered to have no array syntax on it’s end. Attribute name without '[0]' ending if any.